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Social Sharing - Useful Draft Metrics

Welcome to our Useful Draft Metrics page. Here you will find stacks of essential Fantrax data and information that simply isn't available anywhere else. This data can not be found on the Fantrax portal, and put simply, this information will help you dominate your Fantasy EPL league!

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There's no need to be intimidated by the level of information below. It's really quite simple once you get your head around it! A lot of our Useful Draft Metrics are based on PPS (Points Per Start) and PP90 (Points Per 90 Minutes) data, which are much more useful than the FP/G numbers provided by Fantrax.

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We also look into 'ghost point' data, which ignores goals, assists, and clean sheets. The gPPS (Ghost Points Per Start) and GACS% (Goals, Assist, Clean Sheet Percentage) categories will help you unearth players that aren't reliant on attacking returns or clean sheets.

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The glossary at the bottom of the page includes full descriptions of each of the table columns. All stats are based on Fantrax Default Scoring.

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FANTRAX EPL: USEFUL DRAFT METRICS 24/25

Last Updated: 5th November 2024 (Post GW10)

(filtered for players with 1+ starts)

  • Mean PPS: Mean (or average) Points per Start. Games when a player appeared as a substitute are ignored, as are games where a player started but played less than 45 minutes.

  • Median PPS: See above, but the median

  • PPS - FP/G: A way to see which players are undervalued by Fantrax's simplistic FP/G metric. If a player comes off the bench a lot, their FP/G will be much lower than their PPS.

  • PP90: Points per 90 minutes.

  • xPP90: The same as PP90, but Goals are replaced with xG, Assists are replaced with xA, and Goals Allowed are replaced with xGA. Red Cards and Own Goals are considered nonrecurring and therefore are removed. xG, xA and xGA data taken from FBRef.com. Click here if you want to read how xG works.

  • gPPS/gPP90: Ghost Points per Start/90. This removes the less frequent metrics, so you’re left with just key passes; shots on target; interceptions; tackles won; aerials won; clearances; successful dribbles; dispossessions; and accurate crosses – no corners.

  • GACS%: The percentage of points a player gets from Goals, Assists and Clean Sheets. Unless your name is Erling Haaland, a GACS reliance above 60% is likely to be unsustainable.

  • StDev: Standard Deviation. Essentially a measure of a player’s consistency. The higher the standard deviation, the further a player’s scores fall from the mean. If Player A has scores of [0, 24, 15, 1, 2, 18] and Player B has scores of [10, 9, 12, 8, 10, 11], they will both have an average of 10, but the inconsistent Player A’s standard deviation is 10.3, whereas the consistent Player B’s standard deviation is 1.4.

  • Ceiling: a player’s PPS plus their StDev. The upper limit of what a player is likely to score.

  • Floor: a player’s PPS minus their StDev. The lower limit of what a player is likely to score.

  • Δ: signifies the difference between two categories. So xPP90Δ is the difference between PP90 and xPP90.

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